Class Abilities

  • Guardian

    • Injure - 90% decrease of speed for 5 seconds.

    • Area Bash - Knock targets down for 3 seconds.

    Gladiator

    • Wound - Affected character can't be healed or aided.

    • Charge - Double speed for 3 seconds.

    Rogue

    • Stealth - Hides character when standing next to a world object

    • Poison - 5% damage every 5 seconds.

    Paladin

    • Blessing - Heal with removal of any negative effects

    • Aura - Light dome that protects an area from negative effects and visibility for 3 seconds

    Stormcaller

    • Shock - Lightning strike that immobilizes for 3 seconds

    • Push - Wind attack that pushes the target back and knocks them down for 3 seconds

    Elemental

    • Ice Aura - Freezes everyone within the area for 3 seconds

    • Burn - 5% damage every 5 seconds

    Sorcerer

    • Circle of Pain - Area damage every 3 seconds that lasts for 9 seconds.

    • Rage Shield - Increases damage output when shield is attacked. 9 second duration.

    Mage

    • Stun - 3 second stun

    • Damage Aid - Increases damage output for 9 seconds

    Wizard

    • Magic Shield - Area dome that deflects all magic attacks for 3 seconds

    • Power Drain - Lowers Strength/Wisdom 90% for 5 seconds

    Cleric

    • Heal - Heal target

    • Lifetap - Heals for 50% of damage

    Archer

    • Bleed - 5% damage every 5 seconds

    • Disarm - Disables attacks and spells for 5 seconds

    Ninja

    • Smoke - 3 seconds of invisibility after a puff of smoke

    • Paralyze - Lowers Agility 90% for 5 seconds

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