Aggression (Offensive)
Brutality - Lowers resistance to your damage type by 5% on each hit.
Accuracy - Uses the maximum damage modifier to calculate damage. (Highest damage possible).
Collateral Damage - Shockwave from your damage hits multiple enemies.
Self Aid - Increases damage for the next attack.
Berserk - Damage increases up to the max as health decreases.
Attack Stance - Increases damage output while lowering resistance to damage.
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