Remedy (Utility)
Plague - Lowers target's maximum health by 10% on each attack.
Glory - Increases team's health by 25% on deathblow.
Clear Effects - Clears negative effects from an attacked team member.
Prevent Death - Restores a character to 1 health when the health of an attacked team member reaches 0.
Restore Health - Refreshes the health of an attacked team member.
Healing Stance - Increases health, healing, and the amount your character is healed for while lowering speed.
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