Bulwark (Defensive)
Shield Spike - Deals damage per level on successful block or deflect.
Intimidation - Uses the lowest damage modifier to calculate damage. (Lowest damage possible when hit).
Disperse Damage - Spreads damage taken evenly across the team.
Self Sacrifice - Step in front to receive attacks intended for teammates.
Reflect Damage - Absorbs 50% of damage and returns the remaining damage back to the attacker.
Defensive Stance - Increases resistance to damage while lowering damage and healing output.
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